New technologies have been changing the way we teach and learn. While we are presented with numerous innovative pedagogies and tools, there are common practices that can be adopted to enhance engagement and teaching effectiveness. In the first part of this seminar, the Knowledge and Education Exchange Platform (KEEP) will present local examples of flipped classroom, online supplementary modules and content visualization in higher education, and discuss why more teachers are adopting these practices.
The second part of the seminar will focus on HKU’s gamified flipped classroom practices. The University’s Technology-Enriched Learning Initiative (TELI) has been trying to bring students a new dimension of immersive learning. In this presentation, Professor Ricky Kwok will introduce good practices in gamification in the classroom, and present TELI’s work in this area to-date. The talk will address the challenges and strategies of balancing entertainment and education, driving competition in game-based learning to inspire achievement of learning outcomes, and creating a gaming space that brings learners closer.
Date: 30 Jan 2019 (Wed)
Venue: CPD-LG.34, LG/F, Centennial Campus, HKU
Should you have any enquiries, please feel free to contact Miss Christy Kan (HKU TeLi) by email at email@example.com